Clocking

The heartbeat of your patch. Clocks keep events in time — or let you break time on purpose.

What Is a Clock?

A clock in modular synthesis is a steady pulse — a signal that goes high and low at a regular rate. It's used to sync sequencers, trigger envelopes, step random sources, and keep your whole patch ticking together.

Core Concepts

Use It For:

Clocks bring order to chaos — or let you turn order into chaos by multiplying, skipping, and glitching the pulse. Either way, your modular groove starts here.

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